Project Description
WinXound is a free and open-source Front-End GUI Editor for CSound 5, CSoundAV,
CSoundAC, with Python and Lua support, developed by Stefano Bonetti.
It runs on Microsoft Windows, Apple Mac OsX and Linux.

WinXound is optimized to work with the new CSound 5 compiler.



WinXound Features:
  • Edit CSound, Python and Lua files (csd, orc, sco, py, lua) with Syntax Highlight and Rectangular selection;
  • Run CSound, CSoundAV, CSoundAC, Python and Lua compilers;
  • Run external language tools (QuteCsound, Idle, or other GUI Editors);
  • CSound analysis user friendly GUI;
  • Integrated CSound manual help;
  • Possibilities to set personal colors for the syntax highlighter;
  • Convert orc/sco to csd or csd to orc/sco;
  • Split code into two windows horizontally or vertically;
  • CSound csd explorer (File structure for Tags and Instruments);
  • CSound Opcodes autocompletion menu;
  • Line numbers;
  • Bookmarks;
...and much more ... (Download it!)



System requirements for Microsoft Windows: System requirements for Apple Mac OsX:

Microsoft Windows Installation and Usage:
  • Download and install the Microsoft Framework .Net version 2.0 or major (only for Windows Xp);
  • Download and install the latest version of CSound 5 (http://sourceforge.net/projects/csound);
  • Download the WinXound zipped file, decompress it where you want (see the (*)note below), and double-click on "WinXound_Net" executable;
  • (*)note: THE WINXOUND FOLDER MUST BE LOCATED IN A PATH WHERE YOU HAVE FULL READ AND WRITE PERMISSION (for example in your User Personal folder).
Apple Mac OsX Installation and Usage:
  • Download and install the latest version of CSound 5 (http://sourceforge.net/projects/csound);
  • Download the WinXound zipped file, decompress it and drag WinXound.app to your Applications folder (or where you want). Launch it from there.


Source Code:
  • Windows: The source code is written in C# using Microsoft Visual Studio C# Express Edition 2008.
  • OsX: The source code is written in Cocoa and Objective-C using XCode 3.2 version.
  • Linux: The source code is written in C++ (Gtkmm) using Anjuta.
Note: For the OsX-Cocoa version of WinXound special thanks go to Giuseppe Silvi for the debugging help and other useful suggestions.
Note: The TextEditor is entirely based on the wonderful SCINTILLA text control by Neil Hodgson (http://www.scintilla.org).



Screenshots:
Windows:
screenshot_win.jpg

OsX:
screenshot_osx.jpg

Linux:
screenshot_linux.jpg



Contacts:
For any problem or suggestion please mail to: stefano_bonetti@tin.it or stefano_bonetti@alice.it


Credits:
Many thanks for suggestions and debugging help to Roberto Doati, Gabriel Maldonado, Mark Jamerson, Andreas Bergsland, Oeyvind Brandtsegg, Francesco Biasiol, Giorgio Klauer, Paolo Girol, Francesco Porta, Eric Dexter, Menno Knevel, Joseph Alford, Panos Katergiathis, James Mobberley, Fabio Macelloni, Giuseppe Silvi, Maurizio Goina, Andrés Cabrera, Peiman Khosravi, Rory Walsh, Luis Jure and Giovanni Doro.

Last edited Dec 7, 2010 at 8:27 AM by StefanoBonetti, version 42